Saturday, 14 June 2014

Productivity and app development

Apple knows a thing or two about apps , development and marketing. Thats why IOS 8 is going to bring a lot of features that make your lengthily developed apps a lot easier to find and improve your bottom line. Known features of IOS 8 will be app previews for starters. Borrowing a trick from Google Play consumers will soon be able to view a clip of an app before downloading, giving a much better idea of whether money should be invested. Discoverability will also be highlighted by Apple's big 8, but the manner in which that will occur is still undisclosed.

In effect what Apple is saying is that ten billion plus download app store is a treasure trove, a huge and intricate gold mine of unmined riches, some of which might never be discovered. Now, more than ever developers have got to take things seriously, be very business like in their approaches and seperate creativity from the bottom line.

 That's not to say that creativity and uniqueness is not still paramount, make a gem and hopefully sooner than later it will be discovered. But " hopefully" is not good business sense. The likes of Zynga, Chillingo et al are not the big money spinners that they are because of a cross your fingers and hope attitude

Monday, 9 June 2014

Minecraft PE Update 0.9.0

A massive update is due to hit Minecraft PE soon.
Minecraft Pocket Edition 0.9.0 will be updated with:

unlimited worlds. In the pocket edition.
What are the new blocks in Minecraft PE?

There's loads more new blocks on the way. Granite, Emerald, Cocoa, Monster Egg, Waterlily, and loads more.
New Mobs too
The new mobs include Slimes, Endermen, Wolves, Mooshrooms, and Silverfish. 
New Biomes
Deserts, forests, jungles, and savannahs are just a few of the new area types that you'll be able to explore.
new environmental features like sand, spikes, lakes, pumpkins, and jungle trees.

And other improvements...improved and tweaked caves, new AI, and bug fixes

Friday, 6 June 2014

Maximising your business leads

Once the fundamentally difficult work of securing a lead is complete many businesses fail to capitilise on the bread and butter of their future sales and leads are either left dangling or horribly mismanaged. Effective lead distribution and routing should be a cornerstone of any customer orientated business, fortunately if you are fantastic at getting leads but the project management of utilising them effectively still eludes you excellent help can be found in the form of  SugarCRM Leads Distribution and Routing exist to make development and customer management very simple. Now this especially applies if you're going for a sales slant, whether that be app or website supported. Be sure to look up SugarCrm's new lead distribution and routing connector. 
Before the transition from lead to client can take place effective pairing between the lead and the agent must occur. SugarCrm has a modular system that allows this to take place in a friendly, hassle free and productive manner. The modular system has various ways of bringing this distribution and routing to fruition:
    Fundamental simplicity is inherent in the basic transaction"A newly logged lead it is “pushed” to a sales person and if a set of criteria are met it can be “pulled” by a sales person, out of the pool of available leads."
The modular system lets users find the best method for their uses for dealing with leads. Some of the available models, all centred around logical rules, include:

 Round Robin – (Push Distribution)– leads are routed to the sales agents one at a time according to a number of rules.

 Blind Pull – The available leads are all in a pool from which sales agents just pick the next available lead, none of the lead information being shown to them , an excellent way of bringing the lead transition about and a definite way for your agents to diversify their skillsets.

Geographical,time and work based criteria are just some of the rule data used to manage a very intelligent and indispensible lead distribution and routing program.


Friday, 30 May 2014

Peter Whalens's Dream Quest Guide

If you love IPad strategy games,as we increasingly d these days, you'll be starting to hear about the phenomena that is Peter Whalen's Dream Quest. Standing head and shoulders above even polished efforts such as Xcom Enemy Unknown and Hearthstone. DreamQuest looks like a hastily cobbled together effort made with over the counter bargain budget photo shop graphics. Don't let this fool you though as this is possibly the best IOS strategy game bar none. So deep is this card dealing rogue like that this Dream Quest guide could necessarily run for many pages. 

We've gone right to source for this one and what we have here is the  Dream Quest  Developers very own hints,tips and tactics for his game.

Peter Whalen's Dream Quest Guide

  • Think,carefully about your deck.Adding a bad card is worse than not adding a card at all.
  • Look for synergies,cards that work well together.  One good way to do that is to find a card you like and build around it.  Good examples include Strike, Piety, Electrocute, or Sword.
  • Cards that are narrow in the scope of the power that they give are cheaper than cards that are more general and often more powerful as well.  Wrath of God, Mimic, and Colossus Smash are all good examples.
  • Don’t waste weak monsters.  Defensive classes can use low level monsters to heal and everyone can use them to reset cooldowns.  Try alternating strong monsters with easy ones to best make use of your cooldown abilities.
  • The Dream Quest bosses are tough and a lot of thought is needed to take them down.Always have everything up going in and, if you know what the boss does, try to buy cards that are specifically good in that matchup.
  • Your deck is dependent on your run – try not to go in with a specific plan and tailor your strategy to what you see.
The Ooze doesn't want to hurt you -- he's just trying to raise the roof.

Getting Started in a Dream Quest

 Each class has very different play styles, so find the one that suits you best.

  • Spend your achievement points on passives first.  They mostly come from the “Kill 5 goblin”-style achievements.  The dragon one is particularly hard to get naturally and has a useful bonus.
  • Health is probably one of the most important stats. At the beginning, health is one of the best things you can get, whether from the first talent, a level-up reward, or from the Lemonade Stand.

  • Dram Quest after a Level 2
  •  First and foremost, make your deck powerful.  You should always be able to answer the question “What’s my plan?”  Whenever you pick up a card, make sure it plays well with the plan.
  • Make sure your deck is not just a one (card) trick pony.  Entirely defensive or entirely offensive decks have a tough time surviving.  Make sure you can deal multiple elements of damage or convert your damage into piercing.
  • Learn which monsters are easy and hard for your deck type.  Wraiths and ghouls, for example, are easy for defensive decks and very hard for offensive ones, while water elementals or Akami stormcallers are the opposite.
The Samurai hated those drapes.

The Classes in Dream Quest

Some specifics for the base classes.  This is not a comprehensive list of archetypes, some I don’t list as well as some hybrid archetypes that play differently – these are just some common ones.

Thief:

  • First and foremost, look for things to smooth out your deck.  Circle and Protean are very important pickups.  In the same vein, it’s important to get a second base action as early as possible, whether from a level-up or from a shop.
  • There are two primary archetypes – Backstab and Strike.
    • The backstab deck likes lots and lots of action cards of various types, especially free ones (cards that don’t cost actions and draw you a card).  Cards like Swiftness, Alacrity, and Jab are the heart of this deck.  You don’t need too many base actions since you’re spending your gold on Swiftnesses and Alacrities and going through your deck very fast.  Good later cards include Preparation (to double the damage of your finisher) and Dice (a double-strength Backstab).
    • The Strike deck relies on a couple of high level Strike cards to do most of the damage.  It needs lots of base actions, as a rule at least enough to play the highest level of Strike.  Deletes are very important for this deck – you just want to play your Strikes.  Also, Desperate Strike, Mimic, or other cards that copy the Strikes at a lower action cost are phenomenal.  Later upgrades are mostly ways to take advantage of your large base action count – Coup de Grace and Darting Daggers are two examples that directly convert actions into damage.
  • Thieves have a very hard time with physical resistant monsters.  Try to pick up an elemental slash card on the first floor or a Pierce on the second to combat them.  Since you go through your deck very quickly, just one (or possibly two) is often enough.

Warrior

  • Use Smash liberally.  Knowing which monsters are around and what bonuses there are will let you plan a route that optimizes your cooldowns.
  • Lean heavily on double strike (your level 3 cooldown).  Copying a card is very powerful; early it is mostly used to copy an elemental slash, but late it can copy a powerful equipment or something else even more devastating.  Similarly, it’s important to have something excellent to copy, so you’re often better taking a single expensive card than a couple of cheaper ones.
  • The two primary warrior archetypes are epitomized by Colossus Smash and Slash.
    • Colossus Smash decks try to find particularly powerful cards to use with double strike while avoiding action cards.  On floor 1, lean mostly on health and deletes and let the doubled Colossus Smash carry you through.  On floor 2, Holy Strike, Pierce, and especially Wrath of God are very strong.  Finding utility in attack cards is important to these decks.
    • Slash decks rely on maximizing the Sword by getting as many triggers as possible.  On floor 1, picking up another Sword, Slashes, and some elemental strikes is helpful.  Scimitars and Gauss’ Hourglass are also great.  These decks can also play some action cards, though they’d like as few as possible since action cards can’t trigger the Sword.  The real payoff for these decks comes from the floor 3 Cruel talent, as well as cards that weaken your opponent, causing them to take additional physical damage from each source which makes the sword triggers enormously powerful.
Know when to hold 'em.

Priest

  • Priest decks need a careful balance.  Since you’re likely to go through your deck quickly, you need to have your mana costs balanced against the amount of mana you generate.  Similarly, you need to make sure that your offense and defense are both reasonable – a little more offense can often take pressure off an overtaxed defense.
  • Priests have the most in-combat decisions of any of the base classes, so it’s important to understand your enemy and decide early on in the fight whether you want to make it long or short.
  • Priests archetypes have more of a gradient than other classes, generally based on how mana hungry you want your deck to be.
    • Mana-hungry priests need high level mana cards.  Consider using your first talent to upgrade the Mana 1 that you start with.  Good spells include Haste and Bless early and powerful finishers like Absorb Vis late
    • Mana-light priests generally spend their gold on action cards instead.  Wisdom can power most of your early spells like Heal or Mind Sear.  Early game deck thinners like Inner Strength are great, as are defensive cards like Extract and Curse of Weakness.  These decks tend to play most of their cards each turn (or at least see most of their cards each turn) which allows cumulative effects like Curse of Weakness to be very powerful

Wizard

  • Wizard decks are usually focused on one or two particular elements.
  • Lightning decks are very mana hungry – Mana Surge is a very high priority and mana management in general is the most important thing here.  Lightning decks can often have only one or two kill spells (Electrocutes) and rely on just building up a huge mana pool to fuel them.
  • Fire decks like having lots of base mana to smooth out draws where you find your powerful spells before your mana cards.  Focus less on making sure that your deck is mana-neutral and more on making sure you can cast one volley of spells which will hopefully be enough.  Mana Swell (or any spell doubler) is fantastic in fire decks since it allows you to deal enormous damage while conserving mana.
  • Frost spells provide excellent support for the other elements and can also form a viable deck on their own.  For a mostly frost deck, consider taking cards like Charm and Bewitch to interrupt the cards that aren’t already being shut down by your freeze.
  • Earth decks are helped by having excellent defenses.  Earth plays very well with frost since poison spells are by far the most damaging if allowed to run their course.  As a result, you can spend more of your gold on other cards and rely on fewer spells.
  • Consider taking Flee as the Wizard.  A good strategy is to fight a high level monster, flee if your opening hand isn’t very strong (or doesn’t just kill them), and then fight a low level monster to reset your cooldown and try again.  Since good wizard hands are so much better than bad wizard hands, you can often defeat someone otherwise far beyond your capabilities this way.  In essence, Flee allows you to take a mulligan if you don’t like your starting hand.

Tuesday, 13 May 2014

How to get Curse of Naxxramas

Wildly popular Hearthstone is soon to get the Curse of Naxxramas update adding great new cards and innovative boss fights to acquire them. Internet speculation,mainly from Chinese Hearthstone forums is currently leaking pinch of salt type rumours as to how much Curse of Naxxramas costs:

It's rumoured the expansion will be sold in "wings" much like how the actual Naxxramas in World of Warcraft was laid out. Apparently Hearthstone currency will be used for purchasing the upgrade with the first one being free, the next will be 500g or $9, the next will be 1,000g or $18, and so on until unlocking the Frostwyrm Lair for 2,000g and $36.

This seems ludicrously overpriced and more than likely they will be sold for 500g or $9 a piece. The way Hearthpwn interprets this unlocking, all of the expansion content will cost you 5,000g or the equivalent of $90.

Past  Blizzard expansion pricing has launched expansions for their games in the $40 range. 2,000g total for everything OR the equivalent of roughly $36 makes more sense than $90 and 5,000g.


Friday, 25 April 2014

Building the best Hearthstone Deck


Loot Hoarder

The best Common Hearthstone Cards

Loot Hoarder (Common)

Loot Hoarder is my favorite early card to play. This Neutral only costs 2 mana. His modest 2 attack and weak 1 health may not seem that great, but he gives you an extra card when dies. Having more cards than your opponent is an excellent Hearthstone battle winning strategy. More cards means more options.

As soon as you play the Loot Hoarder, something good is bound to happen. In the best case, you’ll do a little damage to the enemy hero or destroy a minion and then get a card. In the worst case, your opponent will waste a Silence ability on it. That means you won’t get your extra card, but that’s also one less Silence that could potentially ruin one of your later threats.

I especially love using the Loot Hoarder in my Paladin deck with the Redemption secret. Redemption brings a killed minion back to life with 1 health, which is perfect for a card that already has 1 health anyway. Using Loot Hoarder and Redemption together can net you two extra cards.

Loot Hoarder costs 40 Dust to craft.

Youthful Brewmaster (Common)

Here’s another valuable 2 mana minion. This Expert common has a great stat distribution at 3 attack and 2 health, making him a threat to some 3 mana cards. But what makes him so effective is his Battlecry; he can return a minion on the board to you hand. So if your opponent injures a valuable unit and you have no way to heal it, you can send it back to your hand and replay it later at full health.

Youthful Brewmaster

I, though, prefer getting a double-dose of a unit’s Battlecry or Charge. So after I, say, deploy a Shattered Stone Cleric (which adds 1 to a minion’s attack and health) or a Defender of Argus (which gives adjacent units’ attack and health a plus 1 bonus and Taunt), I like to play the Youthful Brewmaster, return the card with the cool Battlecry to my hand, and if I have enough mana, play it again that round.

Youthful Brewmaster costs 40 Dust to craft.

Blood Imp (Warlock Common)

the Blood Imp is one of my favorite cards in the Warlock deck (it’s a common expert card). For 1 mana, you get a Stealthed minion (a card that your foe can’t directly target until it makes an attack) with 0 attack and 1 health who gives another random friendly minion +1 health at the end of your turn.

Blood Imp

One of my favorite opening tactics is using the Coin card to gain 1 additional mana and pairing the Blood Imp up with the Flame Imp, giving me a powerful 3/3 minion at the end of my first turn. If the Blood Imp lives long enough, things can quickly spiral out of control for your opponent, who now has to deal with a board full of buffed minions.

Blood Imp costs 40 dust to craft.

. Even if that isn’t the case, Ragnaros can dish out a lot of damage without having to wait a turn to get ready. Just watch out for decks with transformations spells like Hex and Polymorph — they will neutralise him.

The best Rare Hearthstone Cards

Crazed Alchemist (Rare)

A great  low-mana Neutral card. At 2 mana, the Crazed Alchemist already is decent with 2 attack and 2 health. However, this rare card can turn the board to your favor with his Battlecry, which swaps a minion’s attack and health.

He can turn your high life, low attack minions — such as a low-mana Oasis Snapjaw — into a 7 attack powerhouse early in the game. But I prefer to use Crazed Alchemist against my foe’s units.

Crazed Alchemist can instantly render high life, low attack Taunt cards such as Shieldbearer or Mogu’shan Warlord useless, killing Shieldbearer in one stroke and leaving the warlord with just 1 life.

Used offensively, it can cancel a foe’s high attack, low life minion such as a Reckless Rocketer, making them less valuable pieces, especially when your opponent focuses on offense. Crazed Alchemist can even help you remove the Legendary dragon Ysera from the board, turning her intimidating 12 life into 4.

Crazed Alchemist

A good  use for Crazed Alchemist is as a one-shot kill for the Legendary, Nat Pagle. At the end of your foe’s turn, Pagle has a 50 percent chance of drawing a card, so removing him is important. Throw a Crazed Alchemist at him and Pagle, with 0 attack and 4 health, now has 0 health.

Crazed Alchemist costs 100 Dust to craft.

Knife Juggler (Rare)

Another of my favorite cards also costs just 2 mana — the Knife Juggler, a rare Neutral. With 3 attack and 2 health, he’s already a great deal for 2 mana. But it’s his Battlecry that I adore — he throws a 1 damage knife that hits a random enemy unit or hero whenever you summon a minion of your own.

Knife Juggler

I love pairing Knife Juggler with one or two cards with Taunts to protect him on the board and then use cards that summon more than one minion at a time — Unleash the Hounds, Snake Trap, or Savannah Highmane as a Hunter, the Druid’s fireball equivalent Force of Nature, or Neutral cards such as Silver Hand Knight. These cards give the Knife Juggler two or more chances to throw knifes — essentially giving you additional attacks for free.

Knife Juggler costs 100 Dust to craft.

Legendary Hearthstone cards for your deck 

Tirion Fordring (Paladin Legendary)

Tirion is the Paladin-specific Legendary card. He costs 8 mana and has 6 attack and 6 health, but he has other useful bonuses. Want to know what a Hearthstone card taunt ability does? He Taunts, meaning that your opponent has to attack him before any non-Taunting minions or your hero, and has Divine Shield, which protects him from all damage the first time he’s hit.

Tirion Fordring

Best of all, he automatically equips you with a strong weapon upon death, so this card gives you value even after he’s destroyed. Just watch out for decks with silencing or transformation abilities, since those will get rid of all of Tirion’s awesome bonuses.

Tirion costs 1,600 Dust to craft.

Ragnaros the Firelord (Legendary)

Ragnaros is a Legendary card with a high cost of 8 mana, but he’s easily worth it. He has 8 attack and 8 health but can’t directly attack anyone. Instead, he’ll do 8 damage to a random enemy minion or hero at the end of each turn, including the one you used to play him.

Ragnaros the Firelord

Ragnaros works best as a finisher. If your opponent has 8 or less health left and no minions, play this Hearthstone card for an easy win.

Ragnaros costs 1,600 Dust to craft.


HoundmasterBasic cards for your deck

Houndmaster (Hunter Basic)

 Houndmaster, a Hunter minion that gives a friendly beast +2/+2 and Taunt.The downside is that you must have plenty of beasts in your deck for the Houndmaster to be effective, but the Houndmaster is also a formidable minion on its own. Plus, it’s a great counter to the Mage’s Polymorph spell.

You earn Houndmaster by increasing your Hunter class level.

Northshire ClerifNorthshire Cleric (Priest Basic)

A good strategy to use if playing as a Priest is to load up your deck with Northshire Clerics, who grant an extra card every time you heal a minion. The Priest’s special ability lets you heal 2 points of damage in exchange for 2 mana at any time, so if you put out a few Northshire Clerics, you can quickly end up with a larger hand and more attack options. However, the Northshire Cleric isn’t too tough, so it’s good to double its health with Divine Spirit so that you can keep drawing more cards.

You earn Northshire Cleric by increasing your Priest class level.

Mind ControlMind Control (Priest Basic)

The most devastating late-game card is the Priest’s Mind Control spell, which uses all 10 of your mana but takes over an enemy minion. It’s satisfying to watch your enemy build up one unstoppable minion, like a rare dragon, only to make it switch sides when it’s your turn. This is a card that can single-handedly turn the direction of a match, so be sure to use it wisely.

You earn Mind Control by increasing your Priest class level.

Monday, 14 April 2014

Junk Jack X Guide

Guide To Junk Jack X

Junk Jack X is a Minecraft alike game played in 2d that is very reminiscent of Terraria,but also super addictive and very much in need of a walkthrough! 


Junk Jack X: The beginning and overview
How many worlds(dimensions) in Junk Jack ?5 different dimensions.
How many crafting recipes: over 750 crafting recipes. The plethora of things continues with 1600 treasures, 350 peaceable items and over 150 different mobs!
How to start playing Junk Jack
When you first launch the game, you will notice that there are four main buttons: new game, multiplayer, shop and options. It is recommended that you first go into options and edit your settings to allow a more comfortable gaming experience!

The gameplay side button contains a list of very useful toggle able settings, such as peaceful (no hostile mobs will spawn), continues time (time will continue will crafting and using addons), hold to break and simple craft. If your game is lagging, go into the Graphics section and click the “Safe texture load”, “lower sky GFX” and “Lower Graphics” buttons, your game should run more smoothly now! 

The shop contains a list of IAPs that can be purchased. None of these IAPs are necessary but some may want to buy these IAPs. Some of the IAPs drop items, some are solely for texture changing and some are very useful. If you do not want to find all of the crafting recipes, it is recommended that you should purchase the “Full Craft book”. 
Free IAP's!
The Pixbits Shirt and Tiny Jack are free!

Creating your player and world

Now that you are familiar with the options and shop, it is time to create your character and worlds! Tap the “New Game” icon. It will transfer you to the player creator interface. Here you can customize your player. Some customizable features include gender, shoe color, shirt color, short color, skin tone and hair style. You are also able to edit your player name! Beware than once your player is created, you will not be able to edit it. The only way to edit it is to delete it via the “Misc” option in the options menu, however if you delete your player, your inventory will be deleted! Now that you have a player, it is time to create your world! You are able to store an unlimited amount of worlds and you are also able to re-name the world to your liking. It is recommended that you create an Adventure world for your main adventure.
How to use the UI in Junk Jack X

Once you have generated your world, you will spawn in your first Junk Jack X world! You will notice that there are some buttons. Your hot slot is on the right hand side of the screen and it should contain your most important items. When you die, your hot slot items will remain with you. The pause button is on the top left on the screen, along with how many hearts you have. The inventory icon is on the bottom left. The 6 * 6 grid is your inventory. The trash and magnify icon are used to delete and view the names of items. There are also two more buttons to the right. The one on the right is the crafting button, you tap it to view your crafting grid. The button next to it is your player info. Here, you can place armor, ammo and trinkets into your player. If you tap the down arrow, you will be able to see your player’s stats. Your player name is also visible at the top. The button next to the inventory icon is the craft book icon, once tapped it will display all of the crafting recipes you have discovered. Each category contains different types of crafts. The categories are divided into which addon is required to create an item. Addons are required to craft more advanced items, craft and addon, place it down and tap on it and then you will be able to craft more advanced items. There Is also a tutorial button that gives you information on the features of JJX, refer to it in case you are confused or stuck! The hand category contains all items you can create without any addons. 

Where to start

You are in your JJX world, at night time, hostile creatures will spawn and attempt to kill you. Hostile mobs only spawn in the darkness! So light up your house! The first thing you should do is to start chopping down tress, smashing crates along the surface, killing every animal you see and mining as much cobblestone. So first chop down some trees, the more wood the better! Now, create a wooden axe along with a wooden pickaxe. Both recipes can be found in the bare hands category in the in game JJX tutorial. Continue chopping down tress with the axe and mine some stone with a pickaxe! Once you have collected some stone, create some stone tools, such as swords, axes, pickaxes and shovels. Now try to find some coal! Now create some torches and start building a shelter. You can create a simple dirt or wooden one above ground, or dig underground and make a small underground base!

Make sure you fully light up your base, otherwise hostile mobs will spawn in your base! Now that you have a base, you will be safe during the night. Avoid staying out at night initially or the mobs will have ya! Now, create a workbench. The workbench will be used to create other addons. You will most likely not be able to craft a bed as you will need to create an iron bar. Congratulations! It is now nighttime and you are safe in your base!

Chests + Mining



Mining in Junk Jack X is simple. There are 5 different planets in JJX, as your progress to each new planet, each new planet contains a new, more powerful ore. Find portal pieces and place them in a triangle with a space in the middle to unlock new worlds,there are about fifteen portal pieces per world.The better the ore, the stronger the tool, the more durable the tool and the more slots you get in a chest! These are the types of ores that can be used to craft tools, armor and chests: Copper, Iron, Silver, Gold, Mithril, Antanium and Titanium. There are also different biomes underground, such as librarys and mineshafts. The deeper you go underground, the more powerful mobs get but the better loot you will find! 

Portals

There are 5 different planets in JJX, Terra, Seth, Alba, Xeno and Magmar. Portal Chests are ONLY found in Adventure mode! If you create a Terra world or a Seth world, you will find NO portal pieces in them! Each planet contains a new ore, new blocks and new mobs! Mobs will become more powerful as your progress! Be careful!

Liquids

There are three different types of liquids in JJX. Water, Lava and Acid. Jack can drown in water and he will take damage if he steps in Lava or acid. These liquids will also damage mobs! Acid is found only in Xeno! Beware that items can be burnt (deleted) if they are thrown into lava. Liquids will also break addons! Make sure you don't mis tap otherwise a liquid will break your chests, ladders, decorations and addons. Be extra careful with lava as it Wil break your addons but then it will delete the addon items! When Jack enters water, a line of bubbles will appear underneath the health bar. They will slowly deplete as you stay underwater. When Jaxk reaches the surface, the bubbles will slowly start to reappear, almost as if Jack is out of breath and is slowly starting to breath again. You can also get certain trinkets that will make you immune to drowning, damage from lava and damage from acid!

Weapons

There are many different types of weapons in Junk Jack X. Some are dropped from mobs, some are craft able. Each weapon has a different damage type; Slash, smash, or stab. Slash does more damage to mobs like zombies and spiders, and the craftable weapon for it is the sword. Stab does more damage to animals and such, and its craftable weapon is the spear. Lastly, smash does more damage to things like skeletons and golems, and its craftable weapon is the maul. Some weapons are dropped from mobs and other weapons require mobs drops, such as the worm sword, ice sword and serpent sword. 

Tools

There are 5 different tools in Junk Jack X. A pickaxe, shovel, axe, hammer and hoe. A pickaxe is used to mine any stone related block, It will be on of your most important tools. A shovel Is used to dig different types of dirt, sand and other 'earth' blocks. An axe is used to chop trees and also to mine any wood related blocks. Hammers are very important. Hammers are used for breaking chests open, breaking furniture, breaking ladders, doors, breaking addons and removing carpet and half blocks. The last tool is a hoe. To use a hoe, tap a dirt block. The dirt block tapped will now become tilled. This means that you are now able to plant plants onto the tilled soil.

Armor

Armour is crucial in JJX. There are many different types of armor: craft able and mob drops. You can craft metal armor, demon armor, raw leather armor, cured leather armor and wooden armor. Regular armor increases damage and attack, increases speed, increases health, makes you immune to certain things and also provided native light. However there are also armor pieces that are dropped in chests and such. These types of armor and not craft able and are only found in chests! Some pieces of armor and only for decoration and some are extremely helpful! Choose what type of armor you want and see If it matches your play style. Some sets of armor dramatically increase your speed, some sets can give you 12 hearts and some can dramatically increase your attack damage. Armor can also provide immunity to fall damage, immunity to drowning, immunity to bomb damage and immunity to lava and acid. 

Trinkets

Trinkets are items that enhance your character. You equip a trinket by placing it in the slot with the star! Trinkets are extremely helpful in JJX, they prove extra hearts, make you immune to fall damage, lava, acid, able to swim longer, give you extra hearts, increase your speed, prevent blast damage and much more! Some trinkets are craftable and some are found underground in chests. They can be crafted with essences and with mob drops. Trinkets can also be enhanced with gems, giving them another feature! 

Enhancing

Encursting allows armour and tools to have special abilities! To encrust an items, consume a Gem by holding it, then tap on which tool/armour piece you want to enchant and voila! You can also enhance trinkets 
Effects on Tools:
Diamond: Increases drop rates
Ruby: Adds more range
Emerald: Increased knockback + randomly mines adjacent blocks
Topaz: Adds more durability
Saphire: Adds light
Amythest: Increases power

Effect on Armor:
Topaz: breathing in liquids
Sapphire: glowing
Ruby: lava immunity
Emerald: acid immunity
Diamond: a slight increase to defenses
Amethyst: a tiny increase to attacks
The update is on the horizon where the much sought after pet ability will be released and who knows you may even be able to get for omega 3 supplements!

Quickstacking

Quickstacking is something that is extremely useful. It allows you to quickly add items in your inventory to the items in a chest or addon. For example, if you have 2 gold ingots and 2 iron ingots in your inventory, and some iron and gold ingots in your chest, if you tap the quickstack button it will automatically add the iron and gold in your inventory to your chests. To use a quickstack, open the chest and tap the little chest icon, next to the magnify button 

Reducing Lag

Junk Jack X was developed for the iPod touch 5gen, iPhone 5, iPad 3 and above. This is why device that were developed before these devices will sometimes lag while playing JJX. To reduce lag, you should first clear your multitasking history to free up memory. If you still lag, you should alter some in game settings, such as: advanced shaders = off, lower sky gfx = on, lower graphics = on, smooth lighting = off. By altering these settings, JJX should run much smoother now. Advanced shaders causes a lot of lag on older devices, so make sure you turn it off.

Many thanks to the Junk Jack forums and its most imminent user.                From whom this JJX guide was adapted.

Thursday, 3 April 2014

What Clash of Clans Hacks work?

With Boom Beach storming up the charts( as expected) and strange rumblings coming from an in game YouTube linked video advertising a new game/show Clan Wars coming from the deep pockets of SuperCell. (As an aside what is actually going on in that video!! A camp Hog Rider doing some sort of in raid serenade, I'm a bit confused about the Clan Wars video to be honest). It makes you wonder if any of these Clash of Clans Hacks actually work.

My friend owns http://bestfreedownloadgames.com and it's the posting on there( as well as some pretty awesome downloadable games,about 90% work on the iPads Safari browser). That's led me to release this general post for community comment. So which Clash of Clans hacks work for you? If any?
(Btw Clash of Clans Clan Wars info that we know at the moment seems to indicate some sort of ability for leaders and co-leaders to declare war against other clans, if so this could lead to a whole new level of 

Wednesday, 2 April 2014

Finding EvanTube on Clash of Clans

If you know what EvanTube HD is you'll be interested in finding the EvanTube Clan in Clash of Clans. If you're not a fan,then you're probably above the age of ten and better skip this article! Still for my kids and others who love Evan and want to join the EvanTube HD clan in Clash of Clans, here's how to do it.
EvanTube HD clash of Clans


First of all here are the clues we used. Of course the Clan is called EvanTube HD, so type those words in exactly. By watching the show we also established that evan's Clash name in StarKid. Combine that with a knowledge of who this semi professional gamer is and his clan logi and his layout and we established that the TownHall above is Evans. Look at the same clues from the photo to find him. Unfortunately the clan is closed so you'll be lucky to get into EvanTube HD, at least the real one as there are many copies. The underneath pic shows how many copies there are and which is the real EvanTube HD clan.

Monday, 31 March 2014

Boom Beach Guide

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Thursday, 27 March 2014

When to expect Xbox Minecraft Update

Well actually the Minecraft 14 update for Xbox is now live (and the PS3 version should follow in a day or so.) We've had a quick play through of the 4J studios flagship titles and we've definitely got a list of favourite new MC XBOX360 features and some that we still have yet to try.
Some of our favourite speculation going down right now is how efficient the new tripwire hooks are going to be in creating trapchests. Combine a tripwire with the new ender chest and you're going to have an awesome multi dimensional trap! Will this be useful to trap ghast when they start pouring out into the overworked through abandoned nether portals, hmmm.
New blocks like emerald look great and the addiction of carpets is another interesting decorative feature, one of those aforementioned we'd like to try is to see if we can combine trapdoors with a carpet on top to disguise them(and pressure plates too). Pig riding has also got easier thanks to ten carrot on a stick which really gets the little porkers racing, and it's easier to get a pig ride too as some pigs now drop saddles on their demise. Thoughts go out to the villagers who now have to take up the daily grind by all having different professions, and even death is no escape from the Minecraft villager rat race as Zombie villagers have reportedly been seen! Perhaps those villagers with better professions can save up for a  yacht from www.a2a-yachting.net - BVI Yacht Charters  ! Here is the 
List of Minecraft Xbox Update features:
New items in Minecraft Xbox
  • Emerald
  • Emerald Ore
  • Block of Emerald
  • Ender Chest
  • Tripwire Hook
  • Enchanted Golden Apple
  • Anvil
  • Flower Pot
  • Cobblestone Walls
  • Mossy Cobblestone Walls
  • Wither Painting
  • Potato
  • Baked Potato
  • Poisonous Potato
  • Carrot
  • Golden Carrot
  • Carrot on a Stick
  • Pumpkin Pie
  • Night Vision Potion
  • Invisibility Potion
  • Nether Quartz
  • Nether Quartz Ore
  • Block of Quartz
  • Quartz Slab
  • Quartz Stair
  • Chiseled Quartz Block
  • Pillar Quartz Block
  • Enchanted Book
New features in Minecraft Xbox 360 update 14
  • - Book recipe changed.
  • - Boats break Lily Pads, instead of Lily Pads breaking Boats.
  • - Pigs drop more Porkchops.
  • - Slimes spawn less in Superflat worlds.
  • - Creeper damage variable based on difficulty setting, more knockback.
  • - Fixed Endermen not opening their jaws.
  • - Added new Host Options for flying, invisibility and invulnerability for remote players.
  • - Added teleporting of players (using the player menu in-game).
  • - Furnace will return an empty bucket when fueled by a bucket of lava.
  • - Updated Bonus Chest content with more items.
  • - Added new tutorials to the Tutorial World for new items and features.
  • - Updated the positions of the Music Disc Chests in the Tutorial World.
  • - Updated all texture packs and mash-up packs with new TU14 additions.
  • - Changed the gray wool texture for City Texture Pack to be more like a road surface.
  • - Added new recipes for Smooth Sandstone and Chiseled Sandstone.
  • - Added new Mobs – Zombie Villagers.
  • - Added new terrain generation features – Desert Temples, Desert Villages, and Jungle Temples.
  • - Added Trading with villagers.
  • - Added Anvil interface.
  • - Added sideways log placement.
  • - Changed placement of half blocks and other blocks on half blocks.
  • - Changed placement of upside down stairs and slabs.
  • - Wooden Buttons and Wooden Pressure Plates can be activated with Arrows.
  • - Can dye leather armor.
  • - Can dye wolf collars.
  • - Can control riding a pig with a Carrot on a Stick.
  • - Added different villager professions.
  • - Villagers spawned from a spawn egg will have a random profession.
  • - Furnaces can use wooden tools as a fuel.
  • - Ice and Glass panes can be collected with silk touch enchanted tools.
  • - Nether mobs can spawn in the Overworld from Portals.
  • - Creepers and Spiders are aggressive towards the last player that hit them.
  • - Mobs in Creative mode become neutral again after a short period.
  • - Remove knockback when drowning.
  • - Doors being broken by zombies show damage.
  • - Ice melts in the Nether.
  • - Cauldrons fill up when out in the rain.
  • - Pistons take twice as long to update.
  • - Pig drops Saddle when killed (if has one).
  • - Sky color in The End changed.
  • - String can be placed (for Tripwires).
  • - Rain drips through leaves.
  • - Levers can be placed on the bottom of blocks.
  • - TNT does variable damage depending on difficulty setting.