This post will highlight some of the techniques that some of the more succesful smartphone games have used to reward their players.
The first game we're going to talk about is the brilliant platformer CJ: Strike Back by Droidhen . To even call it a platformer is doing it a disservice though as its actual genre is quite hard to define. The meat of the game takes place as the eponymous character runs up the sides of the screen and single presses of the screen are used to make him leap off the walls and take out enemies in mid air. If jumps are mistimed then he will run into obstacles or collide with enemies and fall to his death.
|CJ in his Ironman form gained by killing three fireballs|
Muffin Knight also deserves a very special mention of it's ability to keep the app gamer captivated. I've only played the free version which caps the player limit at level 20 and locks off the later levels. However given the preponderance of free games on the market I seldom pay for my app gaming fix, unless the game really stirs me. Muffin Knight does this, and I will shortly pay for it to unlock those later levels. How the game does this is masterful, aside from once again some very slick graphics and presentation the game throws a constant sense of progression at you. 15 Muffins to unlock a level? Well what gamer worth the title wouldn't make the effort to make sure he got those muffins.
|Muffin Knight and its many unlockables|
I could mention Angry Bird's Easter eggs and a whole host of other 'trick' developers use to keep their time poor smartphone audience entertained and rewarded enough to keep coming back again and again , but I'll just leave you with those two exposes for now and hope that if you're an app/mobile gamer you'll make the effort of searching out these top titles or other titles that press the risk/reward buttton as rapidly as they do.
I also hope that if you're an app developer reading this you'll make the effort of adding rewards and achievements as good as these into your apps, because us gamers do love them.