Sunday, 19 February 2012

iPad RPG comes of age with The Bard's Tale now on iOS

Top Class iPad RPG Bard's Tale
Bards Tale on the Spectrum was my first taste of RPG gaming. When I heard that this hallowed Rpg was now on iPad I could hardly contain my excitement. With the original Spectrum role player I must admit that it didn't live up to my expectations, being slow and stilted, the technology just wasn't there to make a proper Fantasy world come alive. Even when the Bard's Tale made its way to the Xbox some decades later I was again slightly put out as it didn't live up to the heroic ideals and grandiose dreams that I had of what a true Fighting Fantasy type game should be.

Well now the technology is definitely here to make all our other realm dreams come true (especially proven with my addiction to Skyrim!) but how does this type of grand and epic fantasy translate to the touch screened iPad?
 
 Well it must firstly be said that it is a port of the 2004 Xbox RPG and not the original and much loved (if only for nostalgia's sake)  Spectrum game (was the Bard's Tale on other consoles or PC? I'm only speaking from personal gaming experience here) . What makes this touchscreen fantasy immediately standout is the quirky humour that the series is known for. A satirical British flavour delivered by a States based game developer is definitely a unique and much loved feature of this game! 
The eponymous Bard is a likeable and mischievous rogue , who is all up for quaffing a good ale, leering at buxom wenches and going on the odd adventure. The game has a fantastic storyline brought to life by a quintessentially English narrator. It is as much a story of high adventure as a coming of age and transformation of the Bard from a likeable rogue into a powerful warrior.
 
Easy to use iPad controls make The Bard's Tale highly playable
The journey along the way is truly epic and brought to life by some very slick iPad game controls. The game takes place in an isometric viewpoint with a left movement pad controlling your character and icons for blocking and attacking. The in-game fighting mechanics are brilliant as timing is key to parry your enemies strikes, mistimed parries result in damage to you. But get your iPad swordplay right and your enemy will soon be staggering back ready for you to lunge in with more powerful attacks. 

And what would a minstrel or a bard be without a magical  lute that you can use to unleash all sorts of magic and arcane creatures to do your bidding ( or fighting if you're not up to it) ,
This is probably one of the biggest and most epic games we've seen on iOS. There's unlockable quests to win, mysterious powers to master and an hilarious and deep RPG storyline to revel in. A must have RPG game for the iPad.

Saturday, 18 February 2012

iPad Puzzle game only bound by your creativity: Scribblenauts Remix


Scribblenauts: Creative Puzzle on iPad
Scribblenauts on iOS? I was aghast when I heard the news that the limitless puzzler was now on the iPad, as this was one of the games that when Scribblenauts on the Nintendo DS  released that I was so frantic and eager to buy, because it was just such an amazing concept. I must admit though after I'd played it for a number of hours , the original game lost its lustre a bit due to level design and missions that weren't very challenging. After all why would I use a Jetpack or a Rocket or a Friendly Bat to reach a ledge if the same old and tired pair of wings would do the job every time.  Well now that Scribblenauts  Remix is on iPad ( I wonder if the iPhone 4S really has the processing power to handle what must be a very complicated game to program?) it remains to be seen whether the cartoony, create anything , only bound by your imagination game can still recreate that old videogame excitement on iPad.

Crazy Things to create and fight
in Scribblenauts Remix
However I must say that the Scribblenauts Remix on iPad is something very special. It just seems so much of a better fit on a large touchscreen , than the DS version ever was. The same concept is still there , and a toolbox unlimited by your imagination, but the game just seems so much fresher and the large and crisp screen and precise graphics just add to this.
I can without a doubt say that it is a masterful puzzle game and perhaps even one of the most liberating and exciting conceptual games on the iPad.
So let your imagination free and see what strange, twisted and fantastical puzzle solutions you can come up with.

Friday, 17 February 2012

Bullet Time HD : Twin stick shooter for iPhone and iPad

iPhone/iPad Twin Stick Shooter
Ever since Max Payne made bullet time famous so many games have incorporated it, some better than others. Bullet Time HD for iPhone and iPad is a mixed bag as unfortunately , at the moment , the iPad is unstable and seems to crash quite often. So at least for the iPad Bullet Time should be avoided for the moment. 
On the iPhone the twin stick shooter is a different concept altogether . As far as post-apocalyptic shooters on iPhone go this is one of the slicker examples we've seen. Expect the usual run of mutants; chests to loot and powered portals, and a whole lot more post apocalyptica for your phone. 
Graphics are pretty slick and host of unlockable extras, weapon and character upgrades and a tidy multi-player mode make Bullet Time HD worth a look for the iPhone version.

Find Hotels App on Android : Hotels right for your Taste and Budget


Hotel Finder App
If you've got an Android phone with you, or at home, there's some good news for you in the form of an hotel search app that can find you the best hotel room for your budget. As we all know Android is great for saving you money and increasing your productivity, but without finely crafted apps, it's quite useless, that's why we've gone to the trouble of finding one of the most well regarded Hotel Finder apps out there. To save you the trouble of a tedious and costly hotel search. So that as a businessman or even the casual tourist or family you find that  you have to travel for holidays, at least you can do it within budget and stay in the type of accommodation that is right for you.
If you're looking to travel anytime soon we highly recommend downloading the 'Find Hotel Rooms' app from the Android market.
Easy Android Hotel Search
 Firstly it's a free app, so is worth a look just for that fact.Secondly as far as the market for locating the best and cheapest accommodation goes the Android hotel finder app links in to the prestigious and highly regarded travel database : Cheap-Rooms.org . This provides an independant, easy to use and fast search engine for finding exactly the accommodation you want with your Android phone. Not only are you offered a very comprehensive price comparison of hotel rooms but also have access to many hotel and travel deals, all from your Android's screen.
We've searched out a few people that have actually used the app to find the best hotel prices and all reviews thus far are enthusiastic. It is definitely worth giving the Find Hotel Rooms on Android app a look next time you are planning on doing any sort of travelling, whether for business or pleasure.

Call of Duty : Black Ops Zombies best iPhone FPS?

Best iPhone FPS ?
It's Call of Duty! And it's on iPhone! And it's got Zombies! A winning combination of the world's three most popular entertainment memes then (as to why Zombies have become so popular, who knows?!)

Unless you've been hid under a rock in Torah Bora for the last decade then you'll have at least heard of ,if not played Call of Duty. We're pleased to say that COD: Zombies on iPhone is as slick and mad fun as the Daddy version on consoles. The German Theatre level is where the Smartphone game starts off and all you have to do to unlock further COD: Black Ops Zombies levels is decimate a horde of undead and earn some coins by doing what ever FPS player does best, go mad with guns! And a good host of guns this game has too, you'll never be short of a fun and powerful weapon to whack the undead hordes.

Impressive retina display visuals are exactly what we'd expect from this premier shooter and slick controls match up to make the game very enjoyable. Add in online Co-Op iPhone FPS mayhem for up to four players and this deliciously gory Zombie shoot 'em up is a winner.

Thursday, 16 February 2012

Spiritual Successor to Ecco on iPad? Aquaria

Most gamers of a certain age remember the Mega Drive Classic Ecco the Dolphin quite fondly, retro game packs recently played don't really live up to the nostalgic memory though but luckily iPad has plenty of Ecco the Dolphin like games to make our fond memories live up to the reality of modern, slick touch screen gaming.
Ecco make way for Aquaria on iPad
Whilst not quite Ecco the Dolphin for iPad  you can see where Aquaria gets its aquatic inspiration from. Naija is a young amphibian girl who explores the ocean depths to find the mysterious origins of her race.Along the way, just for a laugh, she'll explore new worlds and give the gods themselves a good duffing up. Don't mess with aquatic girls! Was Ecco ever this bad ass!
The gameplay is quite good  as areas of the phone's screen can be tapped to make Naija swim in the desired direction. Various special magical undersea songs can unlock pathways , create shiels and even possess the local fauna.  
iPad users are in for a treat with Aquaria , it's a huge epic undersea adventure that's very well made, easy to play and with some very impressive underwater themed visuals. 

Complete List of Jetpack Joyride Achievements , powerups and Vehicles. Essential Barry Steakfries Guide!

 
Jetpack Joyride is arguably one of the hottest games on iPhone, personally I prefer it to Temple Run. So we've dug through the web to write a guide for Jetpack Joyride on iPhone. In here you can read about the Jetpack Joyride achievements,  what to upgrade and other hints tips and secrets to help Barry Steakfries along. The Half-Brick game is madly addictive, so we hope you'll use the Jetpack walkthrough to beat the game and be able to sleep at last!


Jetpack Joyride Achievements

Pretty Woman
Description: Buy a matching set of clothing.
 How to get: Purchase any clothes apart from the ones you begin with. Top Hat and Classy Suit to complete two achievements at once.
Tee Hee Two
Description: Collect precisely 69 coins.

Blinged Out
Description: Buy a golden vehicle upgrade.

Good Work, Woody
Description: Run into the bottom obstacles 3 times in a row.
How to get: Just start a game 3 times doing nothing.

Good Work, Sierra
 Description: Stare at the main shop screen for 2 minutes.
How to get: The Stash screen.

Good Work, Muscat
Description: Open and close the main menu slider 10 times. How to get: The little tab with an arrow on the Jetpack Joyride main screen.

Spice of LifeDescription: One of the first achievements I got in Jetpack Joyride ,use every vehicle in Jetpack to get it.

Not so GreenDescription: Complete 10 missions

Gold Digger
Description: Get Barry Steakfries Flying corpse to collect 20 coins when you die.
How to get: Bump into zappers in front of the biggest stack of  coins you can find and hope you've got enough game momentum.

Toastie
 Description: Get blown up by a missle 3 times in a row

Marathon
Description: Travel a total of 50kms in the game.

Fuzzy Locks
Description: Get fried 99 times

Alpha Charlie Echo
Description: Get to over 2kms.
How to get: In a single Jetpack game travel over 2k

Road Trip
Description: Accumulate a total of 10kms on the hog High Roller

High Roller
Description: Get unlucky with the final spin a hundred times.

For Science
Description: Knock over 1000 scientists. How to get: You'll have to use a jetpack that kills the scientists .

Fallout
Description: Win 3 atom blasts

Big Spender
Description: Spend over 50,000 coins.

Veteran
Description: Complete 40 Jetpack Joyride missions

Romeo Alpha Delta
Description: Fly over 5kms.
How to get: You have to reach 5kms in one game. Quite an app achievement!

Hippy
Description:Just go for a pleasant trip using the Rainbow Jetpack and don't collect any coins.

Bullseye
Description: Get a score of precisely 200m.
 How to get: Attempt to hit the third zapper.

James Who?
Description: Buy any 2 jetpacks.
How to get: Any one will do. Traditional Jetpack or Rainbow Jetpack to complete two achievements at once.

Foam Party
Description: Fly a total of 10kms with the bubble gun jetpack.

Crazy Freaking Skills
Description: Get a best distance of over 800m in the teleporter. How to get: Use luck or skill with the Crazy Freaking Teleporter.

Angry Wings
Description: Get the profit bird twice in one game.

A Man, my Son
Description: Finish all the missions, and start again.

Class Act
Description: Fly over 1km, whilst nattily wearing the top hat, classy suit and traditional jetpack.

Germaphobe
Description: Fly 2km, without touching any coins, scientists or tokens.
 How to get: Try the Super Head Start powerup and stay near the ceiling to avoid scientists.

Happy Snap
Description: Save an action shot to your camera roll. How to get: At the end of each game there is a little photo that says TAP TO VIEW. Tap it and tap the small  disk icon to save it.

Dragon Fruit(Mystery Achievement)
Description: Ride Mr Cuddles while using the Fruit Jetpack.

Phew, there's your complete list to all the achievements of Jetpack Joyride, good luck getting them all and remember to take time out to eat and sleep!
Vehicles/powerups in Jetpack Joyride
 There are 6 power-ups to collect in Jetpack and there 2 collectibles.
All of the vehicle powerups and which is the best to use in Jetpack Joyride
Lil Stomper
Lil Stomper Jetpack Powerup
A nimble robot that Barry SteakFries rides in , it makes it is probably Jetpack's best vehicle for collecting coins.

PROFIT BIRD
Profit Bird : HalfBricks Spoof of Angry Birds
Probably my least favourite vehicle for Steakfries. It opens its beak wide to collect coins but you need to keep flapping to keep aloft and this makes it hard to control ( do you get the Angry Bird reference-with cash making this bird fly!)

Gravity Suit
- A reference to Half-Brick's other game: ‘Gravity Guy’Change Gravity to run on the floor or ceiling, timing is essential with this Jetpack Powerup

CRAZY FREAKY TELEPORTER - Definitely crazy as it teleports all over the place, time your teleports right though and you can avoid collissions with rockets and zappers.

A Crazy Teleporter
MR.CUDDLES
Mr Cuddles the Dragon
This is probably the most inappropriately named Dragon I've seen in a game and he's also quite hard to control with his jet of flame holding him up-great fun though

BAD AS HOG
A reference to another great iPhone Half Brick Game: Monster Dash. Barry  is stuck to the floor with the Bad as Hog but can make pretty big wheely jumps. This Jetpack Joyride powerup is  Good for getting places fast.

Barry Steakfries Motorcycle
The 2 collectibles are coins and spin tokens; the coins are used to buy goodies from the stash (such as different clothes for Barry Steakfries; new Jetpacks like the BubbleGun; Rainbow Jetpack and traditional Jetpack; new Jetpack Joyride Vehicles : Gold Mr. Cuddles etc) . Spin tokens are used on the slot machine at Games End or can be swapped for fifty coins each.
Use the Spin tokens to get extras like a 750m boost
Jetpack Joyride Slot Machine Prizes

Wednesday, 15 February 2012

A Different type of iPhone Racing : Riptide GP

Tired of Tarmac: Try iPhone Water Racing with RIPTIDE GP

iTunes is filled with car racing, asphalt burning turbo charged games , so how about a bit of differently styled racing for your iPhone and iPad. 
Making waves, pun fully intended , is the water based racer for iOS  : Riptide GP. Expect this jetski racer to deliver the same floaty based racing as you'd expect from a title like WipeOut and you have an idea what you're in for with a lunatic racing speed with not very precise controls. Riptide delivers ten very well designed racing circuits, massive waves to navigate and some very slick and scary stunt jumps.

Boost racing is what's going to make you a winner though and only by hitting stunt ramps at speed and pulling off some insane jetski tricks are you able to get that race winning boost. Auto acceleration is defacto nowadays for iPhone and its likeand is used very well in this game with tilt controls being in charge of direction changes. Control is a bit haphazard but that could be just down to the water based racing physics.
Sound effects aren't as boombastic as we'd like them for such an adrenalin packed racer and the game does feel a little bland. But loads of racing tracks and the fact that it's a different type of racer make it worth a look.

iPhone Puzzle Creativity with iBlast Moki 2

iPhone Puzzle Fun with iMoki
Puzzle games on iPhone work really well, especially those with distinctive and yet simple visual styles. IBlast Moki looks very bright and colourful on the iPhone and this just adds to the appeal of a very addictive and inventive puzzle game. 
The premise is simple-get your Moki into the portal to progress to the next level! A variety of unique and funny tools can help or hinder your Moki making his portal escape.
What makes this one of my favourite puzzlers on iPhone at the moment is the ability to take your own creativity and deviousness and create shareable levels for iBlast Moki 2 and puzzles using the props already found in the developer's created levels on iBlast.
iBlast Moki 2 Level Creation
To be very cliched : The iBlast Moki 2 HD level create function does actually make for endless puzzle fun on your iPhone.

Tuesday, 14 February 2012

A Red Riding Hood Story for iPad : Beware very dark and Gothic!

Dark and Gothic Story for iPad: A Red Riding Hood Tale
Alice:Madness Returns came from the fevered mind of American McGee who now makes his mark on iPad with the lengthily titled : American McGee presents Akaniero: A Red Riding Hood Tale. This strange re-imagining for iPad twists the traditional story of the eponymous Hood and makes it into what else but a feudal Japanese Tale for your iPad!
The developer Spicy Pony has always been known for its clear and vivid visual style and this retina display marvel is no exception with a very Gothic/ watery ink art style provided by the celebrated artist Joey Zeng. The gothic style app is a highly interactive picture book with dark fairy tale music and some diverting games. While not one for the kids it's not as bloodthirsty as you might imagine and makes for some quirky iPad diversionary fun. Definitely an iPad app to consider if you like American McGee's work

Massive shopping discounts with Free Iphone and Android App Voucher App

A few months ago in the run up to the Christmas Sales we featured a phenomenally useful app for Apple Devices and Android : The Coupon App. As far as shopping apps go we found this app to be one of the most useful and convenient discount apps around. We're featuring the app again as our wallets are drained from the January sales and Valentine's day spending and would just like to show those who missed out on the first time around what a fantastic shopping app that The Coupon App is. We'd also like to get word out as to what a fantastic opportunity this app is for retailers and business to get their goods and services in the hands of customers.

Since it's featuring in a previous Gametrender article the Coupon App ,due to it's massive support amongst businesses, has been enjoying unprecedented fame for a shopping app. For a multi platform sales app to be amongst the top 15 apps on the Android Market and one of the top 50 Lifestyle Apps on iTunes is a fantastic achievement. But when you consider that you can use the app to access discount vouchers for restaurants, favourite stores and much more. and all from a free app, than it's no surprise that it has become so popular. Gone are the days when you need to fish through a wallet containing crumpled vouchers taken from the backs of newspapers to get a few dollars or pounds off of  goods. Now by simply having a voucher on your phone you can get that money off, as well as having a constant and relevant updated stream of vouchers of your choosing delivered to your phone. Barcode scanners and navigation to the shops with discounts are also some of the brilliant shopping features on this app. Who wouldn't want to save a few bucks with your phone by even downloading vouchers while standing in line to pay!

On the other side of the coin The Voucher App has become so popular as merchants and retailers have loved its ability to make their goods and services popular. As a retailer the ability to advertise your deals and discounts instantly to all interested customers in a chosen area is a very powerful marketing tool indeed.

So if you're a bargain hungry app user or a retailer looking to get your bargains advertised on iPhone and Android, than make that small effort to download The Coupon App , a free app that's guaranteed to either save you money or make you money is a winning app for everyone!
Download THE COUPON APP
for businessess wanting to advertise their deals and sales with the coupon app , go to this merchant link.

Free iPhone TV Magic!


Be on iPhone TV with REAL MAGIC TV
For a Free TV app or any app for that matter to be featured by Apple is phenomenal. Real Magic TV has an immense pedigree and was one of the original apps featured by Apple, way back in 2007. The Real Magic TV App has come a long way since then, with numerous updates and even more popularity.

We were lucky enough to be pointed in the direction of this free TV app for iPhone and iPad and have certainly fallen in love with it. For those who don't know about Real Magic TV it's a phenomenally popular TV show that features the magic of Jonathan Real and has various megastars featured in the show. Through a combination of Jonathan's magic and charm the interviews take a turn from the normal and the stars show a totally different side of themselves to their fans. A really fun Magic/Celebrity show that has grown in popularity since its inception and featured Superstars like Lady Gaga and Maroon Five.

Top iTunes Music and Celebrities
with RMTV
What makes the Real Magic TV app especially good is that it is not a single television channel for your Apple device but gives you access to many archived RMTV episodes  and star profile. What is a brilliant piece of entertainment is the fact that the TV app is so interactive. Aside from having access to all the RMTV episodes , viewers/users can now get access to fan photos and submit their own photos. iPhone TV interaction is taken to even greater heights as app users can submit their own questions for their favourite celebrities to be featured on the show and even unbelievably submit their own videos. These are then shown on the app itself , in the fan gallery.

Real Magic TV is a media phenomena that has grown in leaps and bounds from the Real Magic New York award-winning film. Now being distributed on many popular websites , most notably Hulu TV , the show is a definite favourite for Magic Lovers and anybody interested in musicians and celebrities being interviewed in a unique way and performing at their best. The fact that the television app is free and highly interactive should make it a must have for any fans or potential fans of a massively popular show.

Saturday, 11 February 2012

Windup Knight Walkthrough for Android

Windup Knight is one of the best platformers for Android a 
Windup Knight walkthrough is crucial as it is that difficult! So we've scoured the net to find the best guide for this Android game and thanks to RXWOOKIE of XDA-Developers here is your walkthrough for book one; two; three and four of Windup Knight to help Sir Sprint find all the secret cards.

Android Game Hint: It's essential to learn the button
layout as any hesitation will cost you!

WIND-UP KNIGHT (Super Hard ANDROID  Platform GAME) SECRET CARD WALKTHROUGH
Book I, Level 1. Disembark Heart card - About half way through the games level you will see a gap you can drop down into without falling into the water. You will  bounce off the wall and turn around to go left. The card is   hidden under the overhang. You'll know you have it if you see a "?" appear over your character's head. You will automatically bounce off the wall back to the right.
Book I, Level 2. Knight Class: Sword Heart card - After the first drop  ( you start going left) jump over the gap to a mysterious,hidden area where you will find the  card. If you have difficulty finding it- you will find the gap to jump over shortly after defeating your 11th scary enemy bird.
Book I, Level 3. Pier Pressure Heart Card - The background  changes to a castle backdrop and you will jump-climb a series of wooden steps. At the end, there is a shaky looking wooden platform  in the air. Jump onto it, then jump again out to the card floating in the air. * Clue - There are no enemies on this stage
Book I, Level 4. Current Events Heart Card - The first card that really needs timing and knowledge of the level. You will know you are getting close when you have a series of sharp drops followed by a series of steps up. At the very top step, after beating your 9th enemy bird, you need to quickly jump a second time to fall in a gap under a wooden platform with a bird standing on it and collect the card. It requires a little timing and agility to get right. The lower wall will open for you to go through.
Book I, Level 5. Storm Brewing Heart Card - You will find this card when the level begins to drop and you go back and forth. After defeating the 8th enemy bird, you-ll be running left. Jump toward the wall to enter a hidden area where you will find the card.

Book I, Level 6. Roll Heart Card - Easily found between two crates. You will notice that the crate to the right of the card is missing all spikes allowing you to run into it, reverse direction, and pick up the card.
Windup KnightBook I, Level VII. Parallel Port Heart Card - As soon as you defeat the  7th enemy bird, begin to roll. Sir Sprintwill drop down, roll back to the left, and pick up the card. Jump out of the gap and continue on. If you find yourself running low on energy, drop into the gap and then start rolling.
Windup KnightBook I, Level 8 . Docked Wages Heart Card - I-ll admit, this one frustrated me- I could see the card but not get to it. After beating the 6th enemy bird, you-ll notice a gap under the spikes to the right. You can roll under these spikes and reverse direction. The card is hidden in a box you jump into. After picking up the card, you-ll turn back to the right and continue on.
Book I, Level 9. Knight Class: Shield Heart Card - After getting pelted with barrels, you drop one level and begin to meet enemy birds. After defeating the 3rd one, put your shield up and leap. You want to hit the post sticking up to the left where you'll briefly stick and then fall down headed right and land on the platform holding the card.
Book I, Level 10. Boardwalk Blues Heart Card - After the first two sets of barrels rain down, press the button to roll under a crate. Immediately press the  jump button and you'll sashay through the next one and pick up the card.

Book I, Level 11. A Shore Thing Heart Card - After beating the second enemy bird, you-ll roll under a box and need to immediately jump into a hollow box and up two platforms to get the card.

Clever Android app programming eliminates lag
ruining the precise moves needed to beat this game
Book I, Level 12. Wet Dream Heart Card -You have to bob and weave and use the sword on your phone to slash your way through 11 enemy birds before you jump up a series of two steps. On the second step, roll and you-ll drop down to get the card. The jump out can be tricky. If you mess up, it-s a long trip back

Book I, Level 13. First Knightmare: Seasick Heart Card - After you made the impossible jump, there is one more enemy (#7) before you reach the card. A little after you beat him, you-ll have a series of jumps up. At the very top, do not jump over the little gap and you-ll fall down and get a wind-up key and the final card. * Hint - There is one jump over a set of double spikes (after your 6th enemy) that is difficult to make, you have to jump late which is difficult given the gentle rocking nature of the level and some gorgeous backdrops on the Android game. I only get over the spikes maybe one time out of five, so don-t give up. All Hearts Reward: Heart Armor (free) - Roll through/under flame jets without damage ---------------
Windup Knight Android Game Book II, Level I. Scenic View Spade card - The second time you have to roll under a spiked wall, you will see the card clearly visible at the exit. Jump immediately when you pop up to get the card, swing your sword while you are in the air and as soon as you kill the wolf, drop into another roll.
Book II, Level II. Bring the Heat Spade card - Very easy to get, the card is floating in a jet of flames (best use of a flame trap in a Smartphone game?)just prior to the end of the course. Hold your shield up and jump to get the card.
Book II, Level III. Knight Class: Double Jump Spade card - After you defeat the 7th enemy of the level, you-ll jump up to a rickety platform. From here, jump off and allow your knight to fall a little before performing the second jump. As soon as you land, you need to roll under the spikes to get the card. Alternately, you can just run off the platform and do a double jump to land on the lower level to roll to the card.
Book II, Level IV. Two Steps Back Spade card - This card is fairly well hidden. You will want to beat the first 4 enemies. Then you will roll under a few walls and begin a short series of climbing jumps headed left. There is one large jump down and over a lot of spikes. When you land here, do not immediately roll under the wall to your left. Allow your knight to bounce off and then roll under the spikes to a hidden area where the card is waiting for you.
Book II, Level V. Collapse Spade card - This card requires a bit of timing. As soon as you beat the 5th virtual enemy on the level, after a series of double jumps up and over spikes, you-ll want to perform a double-jump into a roll over a large series of spikes. This will cause you to roll under an enemy bird and collect the card.


The flag marks the levels end: but have you collected all
the game coins and found the hidden cards?

Book II, Level VI. Knight Class: Wall Jump Spade card - This card is found by wall jumping up to a hidden area and rolling under a wall of spikes. During this level you-ll go through doors that will drop shut behind you. The second door that drops is your signal to repeatedly wall jump up to find the card.
Book II, Level VII. Spiked Punch Spade card - You just need to follow the level along until you reach a series of three jumps over trap doors. You will notice the second one actually has an opening in the spikes beneath it. Keep this in mind, but you need to continue on for now. You will quickly come to a wall leading down to the flag with 4 coins on it. Jump on the wall and get the 4 coins, then wall jump off to the left. At this point, you want to fall down through the second trap door to find the hidden card.

Book II, Level VIII. Tourist Trap Spade card - You'll run through this level and beat 5 enemies. After that, you-ll roll under a wall, block some boulders, and roll under another wall before you see a set of steps with an enemy bird on the second step. You need to defeat the enemy bird, bounce off the wall to the left, double jump up to where the card is and jump once more to get the card. Slide down the wall through the trap door and you'll resume the level going right. You'll need some slick and quick fingers on your Android screen to get all these jumps and slides right!

Book II, Level XI. Roll with the Pack Spade card - You-ll see this card clearly when you roll under a wall and immediately have to defeat two enemy birds. Roll on under the next wall and defeat the wolf. Now you can bounce off the next wall (no spikes), roll back to the card, get it, bounce back to the right and continue on. Be sure you do not double jump or roll too much because you are going to run your energy level really far down. You might experience a few -wind downs- and if that happens, you are spending too much energy jumping and rolling. Remember to persevere and even though there are no checkpoints in Windup Knight , luckily there are unlimited continues! 

Book II, Level X. Construct Spade card - This card is easily the toughest you-ve collected so far. In this level, there are two large descents where you have to jump from wall to wall to avoid spikes and collect coins. On the second one, you jump and slide on the right hand side and then jump to the left to collect coins (and avoid spikes). You need to jump just under those spikes so that when you land, you are headed to the left. Roll into a secret room where the card is located. That-s the easy part! Once you are rolling into the room, you need to release the roll button on your phone and get ready. Here's the sequence- double jump to middle wall, wall jump to right, wall jump into a double jump to left and over middle to collect card, slide down far left wall, wall jump off into a double jump at the key over the spikes, roll back out of the secret room. Exhausted and with your fingers numb from all that Android screen tapping you can finally continue on!

Book II, Level XI. Erosion Spade card - As you are running along, beat 3 enemies. After this, you will soon roll under a spiked wall and collect some coins before seeing a spiked pit in front of you. Jump and roll while in the air to drop into a hidden room underground. You-ll need to block flames and kill enemy birds but the card is yours for the taking. You-ll need to double jump over the spikes and put up your shield to get it.

Book II, Level XII. Grotto Spade card - This card is easily visible once you are in the underground. After collecting the key just roll into the room, pick it up, and roll out.

Book II, Level XIII. Second Nightmare: Familiar Territory Spade card - This final card is located between two platforms hovering near the left-hand side of a wall. You need to jump/fall to the right hand side and allow the Knight to slide down to the bottom. Wall jump over to the left to get the card, then wall jump into a double jump out to continue on. * Hint - This level is difficult because of the repeated number of jumps and double jumps that must be executed in a very specific manner in order to collect all the coins. Some complain that the lag on their phones, particularly older model Samsung phones makes this more difficult, but that's not the case as the app developers have taken all Android versions into account and tailored the game's expected lag accordingly. It will simply take some repetition, hence the name. The final set of coins against the right hand wall took me several tries to collect. You have to jump as late as you can and double jump at the precise time. Even then, you-ll almost miss the very top coin and it-s frustrating to collect the card and all but one coin and have to do the entire level over. All Spades Reward: Spade Helmet (free) - Roll through falling objects without damage

---------------Windup Knight Book III, Level I. Welcome to Historic Caverns Diamond card - This is easily one of the most difficult cards to obtain. It is located over the top of the wall just after you meet the first enemy bird in plain sight. However, to get it, you need to double jump over the wall, yep that really tall wall! I have seen a few players actually make the jump immediately after killing the bird, but the majority seem to do better with wall jumping back to the left (do not let your Knight slide down at all). Here is the sequence both ways. - Direct (more difficult initially, more time after getting the card) Kill bird, take a step, jump, double jump at peak of first jump - Bouncing (less difficult initially, much less time after getting the card) Kill bird, wall jump off tall wall to the left, run and wall jump off left wall back to right (to get up speed), go to about the second or third board from the right, jump, double jump at peak of first jump. o Please note, this method is going to run the clock way down. If you pause at all (and allow your Knight to slide down the first wall at all) you will run out of time. * Hint - To get one set of coins that seems uncollectable (located just after a falling boulder and a drop down), you need to roll under a set of spikes and go back to the left

Book III, Level II. Troll Bait Diamond card - At the beginning of the level, jump the first pit of spikes, and then double jump up the next wall and go backwards. You will then need to wall jump up to find the card. Once you get the card, just slide down the wall and continue on to the right.

Book III, Level III. Deep Pockets Diamond card - After beating two enemies (a bird and a wolf), you-ll roll under a set of spikes and climb a short wall. At the top of this wall, step off to the right and double jump up. This will put you on top of a platform to immediately roll under some spikes. At this point, rapidly wall climb a chute and over the top collecting a key as you go. Drop down the other side, avoiding the spikes to get to a small room with spikes top and bottom where the card is hiding. The trick to getting over these spikes is to jump a little early on the first jump. Hit the jump button on your phone just before landing each jump afterwards and you-ll make it. Once you collect the card, jump over the spikes again, roll out and continue on.

Beat the enemy with precise swipes
Book III, Level IV. Bridge to Nowhere Diamond card - For some reason, this card eludes a lot of players. As you are going along, you'll see the card beneath you with no apparent way to collect it. Here's what you do- once the card is coming up (located at the bottom of the screen after beating your sixth enemy), you-ll be on a wooden platform with two coins. Just run right off the platform and fall down. Jump once and you-ll get the card. Double jump after getting the card and you'll continue on. One of the most hidden secrets in an Android game? Possibly!

Book III, Level V. Friction Diamond card - After one long descent, you-ll need to wall jump back to collect the card before continuing on. It-s clearly seen and fairly easy to collect.

Book III, Level VI. Prison Sentence Diamond card - This card is found back to the left of the initial starting point over several trap doors. If you run across the trap doors, they will all collapse leaving you no path back to continue on the level. You have to double jump across leaving every other platform intact. Start by double jumping over the first platform to the key, then repeatedly double jump until you reach the concrete platform with the card leaving every other platform intact. In doing this, you-ll also end up jumping over a second key, that-s what you want to do. Get the card and reverse direction back to the right. Double jump to the platform with the key you just skipped over, collect it, and keep on double jumping back to the level itself. Roll under the spikes and get ready! * Hint - At one point, you roll under a wall and hit a trap door. If you notice, there are a few coins you-ll miss at this point. To get these coins, you need to release the roll as soon as you are under the wall and begin tapping the jump button like crazy. If you are lucky, you-ll hang to the wall and then jump over to the coins. Keep trying and you-ll get it!

Book III, Level VII. Shut Your Trap Diamond card - After beating the first three wolves, you-ll double jump out to collect some coins and land on a series of three trap doors. Make it across all three to collect the card on a high ledge and continue on.

Book III, Level VIII. Solitary Confinement Diamond card - Near the very beginning, you-ll collect a key. As soon as you collect the key, look for a wall to your right. Double jump up the wall, then wall jump back to the left into another double jump. Work your way up to the card (and another key) and continue on.

Book III, Level IX. Knight Kabob Diamond card - You-ll be traveling along to the right and reach a point where you have to wall jump back and forth to collect six coins. Once you are at the top, you-ll collect a few more coins and a key. As soon as you collect that key, wall jump off the next wall to go back to the left. Double jump up and over the gap to a hidden area with spikes that pop up to collect this card.

Book III, Level X. Alternatives Diamond card - You-ll clearly see this card beneath you near the front of the level. To get it, you need to jump up on the next platform, block the falling boulder, roll under the spikes to bounce off the wall and jump down. * Hint - This level is all about choices. You need to keep your eyes open for the best path. It-s the one that leads you to the coins. Forget about everything else and keep this in mind as you are going along. Book III, Level XI. Medieval Knievel Diamond card - This card is found near the end of the level where you are rolling under spikes and jumping over other spikes through flames. In one of these rooms, you-ll double jump over some spikes (through two flame jets) and land to kill an ogre. Put your shield up and wall jump off the next wall back to the left. Travel back over two sets of spikes to find this card high up on a wall. Collect it and wall jump back to the right and continue on.

Book III, Level XII. The Shaft Diamond card - This card is located in a small room off to the right of the main shaft. You have to jump in, roll under some spikes (release the roll button once you are under the first spike), jump over the next spikes, wall jump back and then up to the card. Continue on to the right, down and back out into the main shaft picking up a key as you go. One thing that helped me is to not double-jump over those first spikes. Instead, just release the roll button as soon as you go under the spikes and get ready to tap the jump button once as soon as your Knight pops up. * Hint - Most of the time you can make it across the spikes in the main shaft to the other side with a single jump. If you double jump too often, you-ll end up winding down. At the bottom of the shaft you do need to be on the right side so you end up headed left to collect the last few coins.

Windup Knight is all about the precise jumps. By this stage you definitely
need to have mastered jumping in the game!
Book III, Level XIII. Third Nightmare: Sidetracked Diamond card - Near the end of the level, after you-ve beaten all the enemies you-ll reach a wall that has spikes on one side and nothing on the other. At this point you-ll see a wall to your far right with spikes sticking out on two upper levels, but not the bottom. Roll under these spikes to reverse direction and jump up to where the card is hiding under a flame jet. All Diamonds Reward: Diamond Sword (free) - Fires a missile of energy that penetrates through enemies and keeps going until it hits a wall or goes off screen. Very useful in Book IV!
---------------
Windup Knight Walkthrough Book IV, Level I. Tower Tour
Clubs card - You-ll find this card at the far right hand side of the upper level. You can get it by double jumping up and defeating some knights.
* Hint - To get all of the coins, you-ll need to jump up against the left wall after getting the card then back to the little ledge in the upper right. Allow your Knight to slide down and you-ll collect the coins on the right hand side. Also, there are two coins hiding between sets of spikes that I missed for the longest time during a longer slide down a shaft a little bit later.

Book IV, Level II. Totally Gate
Clubs card - This card is visible on the right side of a closed door as you begin to wall jump back and forth up a passage. Once you reach the top, you-ll come to a descent with coins on the walls. After you collect the coins on the left-hand side, jump over to the right and drop down. You-ll end up headed left and collect the card.

Book IV, Level III. Spiral
Clubs card - This level slowly spirals inward counter-clockwise. This card is found in the upper right corner of the second passage leading up. To get it, bounce off the little step to the left and wait as long as you can to double jump to the right. Wall jump back to the left and defeat the knight to continue on.

Book IV, Level IV. Headache
Clubs card - Near the end of the level, you-ll beat two wolves and a door will open and slowly close behind you. Jump over the spikes here and back to the now closed door to climb up to where the card is.

Book IV, Level V. Spatial Anomaly
Clubs card - In the beginning, after beating two knights and jumping up a few steps, you-ll reach a shaft going up. Jump to the wall on the right and let your Knight slide down the wall and off the bottom corner. You-ll fall into another, semi-hidden shaft. As soon as you collect the key on the left, press the jump key to connect to the wall and jump over to the right side where the card is. Slide down again and collect the card, then jump out of the hidden shaft. To get into the main shaft and back to the level, you need to double jump over the spikes.

Book IV, Level VI. Barrel of Laughs
Clubs card - This card is located about midway through the level. You-ll roll under a crate and see a set of spikes sticking up and a wolf that you-ll have to kill if you jump over the spikes. Instead, bounce off the small wall under the spikes and double jump back up to the left. Double jump over to the right to collect the card.

Book IV, Level VII. Flooded
Clubs card - This card is found just after beating your third enemy. You-ll jump and slide down a large wooden wall, head off to the left and roll into a secret room. To get the card you follow the same method used to get the coins below walking level. Allow the Knight to run off the platform and just a second later jump back up. Bounce off the wall into a roll and you-ll just barely coast under the spikes with the card safely in your possession.

Book IV, Level VIII. The End Is Near
Clubs card - At the end of one passage headed right, you-ll jump up two steps. From here, jump to the left, bounce off the small wall, double jump to the right hand wall, wall jump into a double jump off to the left and continue on.

Book IV, Level IX. Rest In Pieces
Clubs card - At the end of the first gauntlet of spikes, you-ll see a change in the floor to wood. Double jump at the end up to the hidden area with the card.

Book IV, Level X. Checkered Past
Clubs card - This card is found at the bottom of a long shaft you slide down and is found in a fashion very similar to that of Book II, Level X (Construct). Near the bottom of the shaft, jump under the spikes to the right so you land headed to the left. Roll into the room, kill the troll, get the card, and roll out.

Book IV, Level XI. Long Road Traveled
Clubs card - This one is tricky. Near the end of the level, after the quick succession of spikes that you have to roll under and some that pop up, there are 2 wolves. After them is a trap door that you have to fall down through. As you are falling, double jump to land on the platform below. Immediately roll, pop up and get the card, roll again, and then double jump out with your shield up because you are going right into a falling barrel/rock.

Book IV, Level XII. Low Clearance
Clubs card - This card is initially difficult to find. You-ll notice about half-way along that two sets of spikes don-t go all the way to the ground. As soon as you are clear of them, you need to put up your shield and jump through the flames to reverse direction. Use the platforms above the spikes to jump up like stairs and get the hidden card.

Book IV, Level XIII. Fourth Nightmare: Turn-About is Fair Play
Clubs card - When you go up the triple height / 3 level shaft (with spikes and birds), do a double jump off the very top and you will just reach the card.
* Hint - Try playing this one with your phone upside down. If you are having trouble with the second set of spikes- Double jump to the first wall. Do a quick double tap jump to the second wall. If you did it right you'll be at the very top (or bottom if you count it as upside down), jump again and just before you miss or hit the bottom of the next wall, tap for double jump. You should be around the middle of the third wall now. Tap again to hit the 4th wall and then normal double jump over the spikes.

All Clubs Reward: Clubs Shield (free) - works like Magnet Shield AND Medusa shield in one... Use this shield to help you achieve S rank on other levels- just keep it up at all times and coins will fly to your location (AND) enemies will turn to stone that you can run right through!

Unlock Windup Knight Books with notes


Other hints and tips: Spend your notes wisely , even though Sir Speed will find in game purchases like the Magnet Shield useful, the game can still be completed without them.

If you don't pay for the additional books of Windup Knight they can be unlocked on your Phone for free by getting an 'S' grade on virtually every level of the previous Windup Knight book.

This is truly some old school gamimg on your Android , but very addictive and definitely an idea of what a good Smartphone game should be.
Once again many thanks to RXWOOKIE for this brilliant Android game guide.